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Buvontian Quests

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Chapter 1 Most Urgent (0/51)[edit | edit source]

Darkfire's methods have changed. Once emblematic of a cause the citizens of the Buvontian Kingdom were sympathetic to, their increasingly brutal ways have caused many to deem them terrorists.
ID Quest Task(s) Money XP Treasure
Value
Rewards
B1.1 Karu Village's Confusion Talk to Spud Nollet 20c 65 4
B1.2 Darkfire's History Talk to Spud Nollet, Talk to Asher Kadden 30c 65 4 Level 2
B1.3 Expel Darkfire Kill 0/1 Darkfire Arsonist 20c 200 9
B1.4 They're all lunatics! Talk to Laurence Ford, talk to Anderson Peres 22c 130 9
B1.5 Battle on the Dam Talk with Anderson Peres, (automatic trip)
Talk to Murphy Langman
30c 280 5
B1.6 War and Peace Kill 0/1 Darkfire Paratrooper 40c 320 8 Level 4
B1.7 Explore dungeons Loot the Wizard's Secret Treasure from the dungeon
Talk to Murphy Langman
3s, 55c 526 13 Ring, Energy Shield Components
B1.8 Chip level increase (1) Claim the Energy Shield, F8, Enhance 5 times 60c 280 7 Energy Shield
B1.9 Mount Riding Guide [B], right-click on Guardian's Treasure, right-click to ride Mount 10s, 60c 320 7 Mount
B1.10 Information about the invasion Talk with Worth Morgan, talk to Otte Karu 50c 724 31 Trinket, Weapons
B1.11 Heart of Steel Talk with Oma Humes, talk to Joshen Lorei 50c 562 22 Energy Shield Crystals x6
B1.12 Interrogate Talk to Cassandra Neville, Check Mysterious Corpse 50c 562 40
B1.13 Desperate Situation Talk to Joshen Lorei 50c 846 19
B1.14 Rampant Darkfire Talk to Fareson Suor 30c 1,054 13
B1.15 Damaged Station Kill 0/3 Steam Brawler 60c 1,128 14 Minor First Aid Potion x5
B1.16 Break Through Kill 0/3 Ash Scout, talk to Agra Fered 60c 1,730 28
B1.17 Missing Aklit Talk to Eric 60c 1,280 16 Top Armor (Chain Armor Robe)
B1.18 Aklit's Journal Loot Aklit's Diary from Darkfire Commando 60c 1,620 16
B1.19 Mourn Talk to Eric 60c 1,440 18
B1.20 Investigate Source of Pollution Collect Sample from Detector, talk to to Asher Kadden 60c 1,860 18 Leg armor (Gus Legguard)
B1.21 Hands-on investigation Talk to Asher Kadden 60c 1,410 9
B1.22 Merien's Heartache Talk to Merien 60c 1,740 30
B1.23 Rest in peace, my father Kill Capetio LeBlanc 46c 2,530 30
B1.24 Dagor Village Pollution Talk to Merien 67c 2,230 10 Necklace (Wisdom Necklace)
B1.25 Wound of the Kingdom Talk to Simias Lockfall 78c 1,595 42 Hat (Leather Helmet)
B1.26 Proceed! Layel Hamlet Kill 0/3 Darkfire Interceptor, talk to Simias Lockfall 78c 2,560 31
B1.27 Return to Layel Hamlet Escort Simias Lockfall to Layel Hamlet
Talk to Lemos Layir
78c 5,242 21 Green Experimental Crystal
B1.28 Chip level increase (2) [F8], upgrade Energy Shield to level 10 2s, 53c 5,028 35
B1.29 Charge the carrier Collect Pure Energy Source from Energy Reactor
Charge Longbow Omega
3s, 55c 5,145 13
B1.30 Make Battle Carrier (1) [B], right-click on Blueprint: Blitzer 3s, 55c 4,896 13
B1.31 Make Battle Carrier (2) [R], click on Make, Confirm x3 3s, 55c 4,896 13
B1.32 Return to Zinsen Island Walk through portal, talk to Magnus Wellington 3s, 55c 9,250 13
B1.33 Scout Automatically scout the island, talk to Magnus Wellington 2s, 43c 6,417 Carrier Card (50)
B1.34 Get on the Battle Carrier Click on the Summon button 2s, 43c 6,457
B1.35 Clear Victory Kill Doomsday, talk to Lemos Layir 2s, 43c 6,592 Cloak
B1.36 Title [C], activate title 5s, 55c 9,590 44
B1.37 The Danger of Layel Hamlet Talk to Lemos Layir 66c 80,37 10 Choice of: Desire Ring or Rock Peak Ring
B1.38 Protect Layel Hamlet Kill 0/3 Accursed Wanderer 5s, 89c 15,545 44 Bracers (Tanned Heavy Leather Bracers )
B1.39 Solve the crisis Talk to Doctor Gerhard 2s, 53c 10,245 33
B1.40 Temporary doctor Collect Silver Leaf Herb 2s, 53c 13,198 55
B1.41 Medical Delivery Inject medicine into the injured Sentinel, talk to Bland Rock 2s, 53c 13,198 35
B1.42 Leave for Kaul Flatlands Talk to Moleid 4s, 44c 20,824 35 Small First Aid Potion (5), Copper Medal (8)
B1.43 Transhuman Underground's Secret Plot Kill 0/6 Transhuman Novice 3s, 28c 25,741 46 Boots (Heavy Leather Boots)
B1.44 Controller Ress Kill Ress 1s, 88c 26,591 46
B1.45 Rescue Villager Talk to Trapped Villager, talk to Moleid 2s, 83c 19,120 46
B1.46 True Hero Talk to Cliff Jos 3s, 28c 24,749 46
B1.47 Dangerous Sneak Attack Talk to Kerlon 7s, 9c 31,969 24
B1.48 Crisis at the Station Kill Butcher's Ghost 15s, 32c 26,150 73 Green Experimental Crystal, [[Magnetic Pole Chip Core]
B1.49 Advanced Circuitry [F8], Upgrade Energy Shield, talk to Kerlon 7s, 9c 19,219 24
B1.50 Chief Criminal Kill 0/3 Borer Drone, Sand Borer 5s 10,000 24
B1.51 Security protection Collect 0/2 Proper Railway Supplies 5s 10,000 24

Chapter 2 Quick End (0/29)[edit | edit source]

Silent Justice launched yet another attack against the station. Darkfire occupies the airport to the south. There is a rebellion among the Aquids, and the Transhuman Underground has infiltrated the area. So many messes in need of cleaning up!
B2.1
B2.2
B2.3
B2.4
B2.5
B2.6
B2.7
B2.8
B2.9
B2.10
B2.11
B2.12
B2.13
B2.14
B2.15
B2.16
B2.17
B2.18
B2.19
B2.20
B2.21
B2.22
B2.23
B2.24
B2.25
B2.26
B2.27
B2.28
B2.29

Chapter 3 Disturbed Spirits (0/24)[edit | edit source]

The Plague of Daylight Farm must be dealt with as soon as possible. The Transhuman Underground and Silent Justice at Artilun must be eliminated too!
B3.1
B3.2
B3.3
B3.4
B3.5
B3.6
B3.7
B3.8
B3.9
B3.10
B3.11
B3.12
B3.13
B3.14
B3.15
B3.16
B3.17
B3.18
B3.19
B3.20
B3.21
B3.22
B3.23
B3.24

Chapter 4 Inbound and Outbound (0/38)[edit | edit source]

The Transhuman Underground are transforming Artilun Giant Foxes into Mechanical Warfoxes at the Logging Camp, and Darkfire has set up a camp at the Crossroad. They're planning to attack the Royal Army. Our ally the Silver Carp Aquids have been attacked by the Gold Carp.
B4.1
B4.2
B4.3
B4.4
B4.5
B4.6
B4.7
B4.8
B4.9
B4.10
B4.11
B4.12
B4.13
B4.14
B4.15
B4.16
B4.17
B4.18
B4.19
B4.20
B4.21
B4.22
B4.23
B4.24
B4.25
B4.26
B4.27
B4.28
B4.29
B4.30
B4.31
B4.32
B4.33
B4.34
B4.35
B4.36
B4.37
B4.38


Chapter 5 Unexpected (0/44)[edit | edit source]

It seems that someone has tried to pit the Silver Carp Tribe against us. We must find out who. At the same time, Bloody Sky vampires have appeared in the Giant's Fjord and attacked us unexpectedly.


Chapter 6 New Threat (0/30)[edit | edit source]

After helping the Magic Mountain Tribe repel the Doomsday cult, they became our ally. But Darkfire has escaped to the Klafford Wasteland and seems to be searching for something. They and Bloody Sky are threatening the Children of the Wasteland.

Chapter 7 Call of Duty (0/22)[edit | edit source]

The New Moon Werewolves and the Darkmoon Werewolves are going to war again. Erlandir will try to gain the favor the New Moon Werewolves. We cannot allow them to become our enemies.

Chapter 8 Time Won't Wait (0/43)[edit | edit source]

Bloody Sky is preparing to release the power of Azoula's Skull to attack Klafford Port. We must stop them before they succeed. At the same time, in order to chase Darkfire, the Royal Army has come to Theodia. The environment is bad, they don't have enough supplies, and they are exhausted. I have to help them.

Chapter 9 A Slim Chance of Survival (0/63)[edit | edit source]

The Leader of the Flametongue Tribe, Pyrrathyrl, has been revived at the Place of the Searing Flames. The Mysterious Man near the Black Gold Forge has brought death and despair. The Doomsday Cult in the Daggon Lowlands are baring their teeth. And this is all just the beginning...